Thursday, August 4, 2011

Batman: Night Cries

Night Cries immediately sets you off on a different note because of the art. The art is not your normal art, it is painted in watercolors. And every panel is like a stand alone art piece. Not to say that other comic books aren't that but this is more fine art than popular art. So what it does is getting fine art to into the medium of what has always been known as pulp fiction.
All the other comics that I have written about the art plays more of a subdued and subconscious role in the story, and the voice of the write stands out like a Tom Cruise in a blockbuster like the Mission Impossible series. This is where as a design student my belief in the power of visuals and color is reinforced as the art seems to speak to me, saying: "Take that, suckers! Look at me! You have to, or the world will end! Get seduced by the brush strokes, the lack of jarring lines, and the texture, ohh, the texture! you can practically touch the original pieces!"
Looking at it from the art point of view, I seem to completely forget about what the story is about. In fact its about something heavy: child abuse, set within the parameters of a detective story of course. But I don't notice the writing as much as the art. The writing becomes the subconscious  thing in this graphic novel.
 I come away with distinctions. Distinctions and similarity, between writers and artists, art and design. A comic seem to have place for only one thing to be noticeable to the discerning eye, the point of focus if you will: Its either the writing or the art. That's design. Good design has something working subconsciously and something completely noticeable. That makes me wonder, what if a comic book was completely loaded? Great and noticeable writing and then also mind altering art? would there a case of overdose? over crowdedness? a lessening of the the quality of the comic? 
 Or would it be, logically, the best thing that can happen- perfection?

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